Unmask — Calls, Computers, and Contradictions
You are the secretary of an internationally esteemed company — the kind with a shiny marble lobby, gold‑trim business cards, and polished brand statements. Your office, however, runs on scuffed laminate floors, neutral carpet, and practical mid‑class furniture. The budget is so “lean” it forgot to fund anything resembling organization. You call it “everything falls back to me.” Every calendar ping, inbox ding, and phone ring funnels straight to your desk. You keep the schedule, triage the inbox, and hold the line between order and office chaos.
Your mission: manage a strict schedule for a steady stream of customers while spotting the masked traitor in disguise among them. The rules are strict, time is tight, and HR’s contribution is a sticky note: “Good luck.”
Gameplay
- Phone calls and emails deliver intel about incoming customers — some sharp as a scalpel, some as useful as a soggy teabag. Filter the noise, flag the facts, and track what actually matters.
- Customers march through the door: are they sane? Are they scheduled? Are they allowed?
- Compare live arrivals against the pre-delivered info. Do the details coincide or clash? Approve the legit, deny the dubious, and isolate the masked traitor in disguise before they slip through.
- The customer wave steadily increases. More people, tighter timing, sneakier impostors. Efficiency isn’t optional — it’s survival.
Features
- Juggle calls, emails, and walk‑ins under a firm schedule.
- Deduction under pressure: pattern‑match names, codes, quirks, and contradictions.
- Risk vs. reward: balance time saved, errors avoided, and traitors caught.
- Dynamic difficulty: escalating customer waves.
Why You’ll Love It
Because the real heroics happen in a modest office — steady hands, quick decisions, and a quiet win when the traitor doesn’t make it past your desk.
And yes: there is notable vibe-cobing and AI magic inside.
Global Game Jam Site
see: https://globalgamejam.org/games/2026/unmask-calls-computers-and-contradictions-9
| Published | 15 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | gabriel2029 |
| Made with | Unity |

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